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将游戏剧情改编成影视剧剧本,有哪些难点?
作者:admin    发布于:2016-12-14 23:14   
摘要:Some good answers here, but I'll also offer my own perspective: Adapting a game to a screenplay is usually a risky proposition, because the game's storyline relies heavily on the player's choices during gameplay... while the screenplay must

Some good answers here, but I'll also offer my own perspective:

Adapting a game to a screenplay is usually a risky proposition, because the game's storyline relies heavily on the player's choices during gameplay... while the screenplay must commit to a non-interactive narrative that follows basic storytelling elements of location, action, and dialogue.

In other words, the game lets the player shape the story through immediate interaction, while the screenplay simply tells the story to a passive audience.

已经有一些好的答案,不过我也会提供我的观点。

改编游戏成剧本是很冒险的,因为有的故事主线很大大程度依赖在游戏中依赖玩家的选择,然而剧本不是互动式的,剧本要围绕着故事讲述的地点,行为还有对白这些基本元素。

换句话说,游戏让玩家通过当时的互动构造构建故事,然而整个剧本只是简单想观众叙述一个故事

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